Mecha
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Mecha (also known as Mechs and Walkers) are vehicles that move by walking on mechanical legs common in science fiction. Mecha differ from power armor in that suits of power armor are worn and correspond directly to the wearer's body, while Mecha are piloted in some manner from a cab or cockpit, allowing them to be much larger than the pilot(s) and far different in shape.
Examples of Mecha
- The fighting and handling machines in HG Well's The War of the Worlds
- The Mobile Suits from the Gundam Franchise
- Numerous Vehicles in the Star Wars universe (AT-TE, AT-AT, AT-ST, and SPHA)
- Various Walkers from Warhammer 40,000, most notably the Titans, as well as Eldar War Walkers and Imperial Sentinels
Technical problems
Mecha are commonly depicted as being comparable or superior to more conventional Armored Fighting Vehicles in Science Fiction, however (despite the claims of a few fanwhores) this is an unrealistic prediction of the future, as mecha have numerous inherent problems. Among them are...
- High Profile: this makes them a bigger target and makes them harder to hide than conventional Treaded and Wheeled AFVs.
- Expense: as Mecha require numerous systems that tanks don't (numerous motors for legs, stabilization systems, etc), Mecha would be naturally more expensive to produce and maintain.
- Armor: due to their appendages and the nature of their locomotion, Mecha would have various chinks in their armor that tanks would not have and would have to be more lightly armored than tanks.
- Ground Pressure': Due to the nature of their locomotion, they exert greater pressure on smaller areas of ground than treaded or wheeled Vehicles, as such, they are more prone to getting stuck in mud.
- Complexity: Technologies that could conceivably negate these disadvantages could just as easily be applied to conventional AFVs, while still being cheaper to produce.
See Also
- HAB-Sworn enemies of Mecha Fanboys
- Mecha Maniacs-Local Mecha Usergroup