Difference between revisions of "Interceptor"
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==Interceptors in ''XCOM''== | ==Interceptors in ''XCOM''== | ||
The ''Interceptor'' is a type of fighter that is utilized by XCOM until the development of the [[Firestorm|firestorm]]. | The ''Interceptor'' is a type of fighter that is utilized by XCOM until the development of the [[Firestorm|firestorm]]. It mounts several nuclear missiles. The interceptor has a maximum speed of 2,100 Knots (Mach 3.17) and a range of 8,050 nautical miles. It also has a cost of 600,000 USD. | ||
[[Category: SW Technology]] | [[Category: SW Technology]] | ||
[[Category: B5 Technology]] | [[Category: B5 Technology]] | ||
[[Category: XCOM Technology]] |
Revision as of 06:52, 31 March 2011
In common usage, an interceptor is a fast fightercraft designed to intercept enemy aircraft before they come close enough to friendly surface assets to become a threat.
Interceptors in Star Wars
There are two starfighter designs described as interceptors in Star Wars, the Imperial TIE Interceptor and the Rebel A-wing.
Interceptors in Babylon 5
In Babylon 5, an interceptor is a defensive weapon, not a starfighter. Widely used by the Earth Alliance, an interceptor is a rapid-fire pulse weapon that can disrupt incoming weapon pulses, destroy fighters and missiles, or reduce the impact of beam weapons.
Interceptors in XCOM
The Interceptor is a type of fighter that is utilized by XCOM until the development of the firestorm. It mounts several nuclear missiles. The interceptor has a maximum speed of 2,100 Knots (Mach 3.17) and a range of 8,050 nautical miles. It also has a cost of 600,000 USD.