Difference between revisions of "Starkiller Base"

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The energy needed for the weapon is more than sufficient to destroy the base, so active systems are required to keep it contained. One of these systems is a "[[technobabble|thermal oscillator]]" housed in a facility on the base's surface. Destruction of this facility while the weapon is charged to fire will destabilize the containment system and destroy the base.
The energy needed for the weapon is more than sufficient to destroy the base, so active systems are required to keep it contained. One of these systems is a "[[technobabble|thermal oscillator]]" housed in a facility on the base's surface. Destruction of this facility while the weapon is charged to fire will destabilize the containment system and destroy the base.


While it did not demonstrate any propulsion ability, given that it consumes a star to recharge the weapon and it is not a one-shot weapon, it is presumably capable of getting from one star system to another.  
While it did not demonstrate any propulsion ability, given that it consumes a star to recharge the weapon, and it is not a one-shot weapon, it is presumably capable of getting from one star system to another. Given it's range, it need not make long jumps; it only needs to be able to get to the closest system with a suitable star.


[[Category: Star Wars]]
[[Category: Star Wars]]
[[Category: Superweapons]]
[[Category: Superweapons]]

Revision as of 13:45, 3 November 2021

Starkiller Base is a superweapon built by the First Order that appears in Star Wars: The Force Awakens.

Attributes

Starkiller Base is a planet-sized military installation with a superweapon capable of destroying multiple planets in a targeted star system from interstellar range. The beam it generates propagates at superluminal speed, reaching and destroying the target within minutes of the weapon's discharge.

Starkiller Base consumes an entire star to power its weapon, indicating that the beam carries a significant portion the total potential energy that the star could generate over its remaining lifespan.

The base has a planetary shield to protect it from attack. With the shield operational, starships, energy beams, and projectiles can not reach the surface. The limits of the shield are not known, but the Resistance certainly has no resources capable of defeating it. It will not, however, prevent a ship from passing through while traveling in hyperspace (although that, itself, is a nigh-suicidal undertaking).

The energy needed for the weapon is more than sufficient to destroy the base, so active systems are required to keep it contained. One of these systems is a "thermal oscillator" housed in a facility on the base's surface. Destruction of this facility while the weapon is charged to fire will destabilize the containment system and destroy the base.

While it did not demonstrate any propulsion ability, given that it consumes a star to recharge the weapon, and it is not a one-shot weapon, it is presumably capable of getting from one star system to another. Given it's range, it need not make long jumps; it only needs to be able to get to the closest system with a suitable star.