Difference between revisions of "Necron"
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Only comparatively recently have the Necrons begun to reactivate, and large numbers of them still remain dormant on various tomb worlds. Never the less, the Necrons are definitely a force to recon with; their technology is likely the most advanced in the Warhammer 40,000 universe, and they have the best [[FTL]] of any WH40K species. Even when a force is victorious over the Necrons, they simply teleport themselves and any disabled units back to a secure location, where they are capable of salvaging even severely damaged Necrons. | Only comparatively recently have the Necrons begun to reactivate, and large numbers of them still remain dormant on various tomb worlds. Never the less, the Necrons are definitely a force to recon with; their technology is likely the most advanced in the Warhammer 40,000 universe, and they have the best [[FTL]] of any WH40K species. Even when a force is victorious over the Necrons, they simply teleport themselves and any disabled units back to a secure location, where they are capable of salvaging even severely damaged Necrons. | ||
The long-term goal of the [[C'tan]] is to isolate the physical world from the Warp. | The long-term goal of the [[C'tan]] is to isolate the physical world from the Warp via a megaproject known as The Great Warding. | ||
==Trivia== | ==Trivia== |
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The Necrons are the robotic servants of the C'tan from the Warhammer 40,000 universe.
They're basically the "space undead".
Attributes
Most Necrons are robots with a largely skeletal appearance. They are made of a special material known as necrodermis, which is a type of living metal capable of repairing itself.
The Necron race includes various other designs beyond the basic humanoid form, including insectoid Tomb Spiders and Scarabs and Pariahs, which are cyborgs made from genetically modified humans with an inverted Warp Soul.
History
The Necrons were originally a humanoid organic species that existed about 60 million years ago known as the Necrontyr. They were a militaristic and expansionist species that came into conflict with another ancient race known as the Old Ones. During this conflict, the Necrontyr discovered the C'tan and constructed physical bodies of necrodermis so they could communicate with them. This allowed the C'tan to develop a taste for the energies of sapient beings over the tasteless energies of stars, while the Necrons turned to worshiping the C'tan. The new hunger brought the C'tan into conflict with the Old ones, and the C'tan offered the Necrontyr the means to win the war by transferring their minds into necrodermis bodies, converting them into the Necrons. After the defeat of the Old Ones, the galaxy was ravaged by the Enslavers, and the C'tan and the Necrons went dormant.
Organization
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Threat Assessment
Only comparatively recently have the Necrons begun to reactivate, and large numbers of them still remain dormant on various tomb worlds. Never the less, the Necrons are definitely a force to recon with; their technology is likely the most advanced in the Warhammer 40,000 universe, and they have the best FTL of any WH40K species. Even when a force is victorious over the Necrons, they simply teleport themselves and any disabled units back to a secure location, where they are capable of salvaging even severely damaged Necrons.
The long-term goal of the C'tan is to isolate the physical world from the Warp via a megaproject known as The Great Warding.
Trivia
A big fan of the Necrons and their masters on SD.net is Necronlord.