Difference between revisions of "Omni-tool"
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==Standard Features== | ==Standard Features== | ||
An omni-tool is a miniaturized computer, scanner, communicator, and fabrication device. The device itself is implanted in the user's forearm. The user activates the tool and issues simple commands via neural signals; a [[hologram|holographic]] interface allows the user to enter complex commands. The miniature fabricator can produce an assortment of tools on demand, such as welding torches, viewscreens, or flashlights; and it can also be used produce parts from available materials to repair or modify other equipment in the field. | An omni-tool is a miniaturized computer, scanner, communicator, and fabrication device. The device itself is implanted in the user's forearm. The user activates the tool and issues simple commands via neural signals; a [[hologram|holographic]] interface allows the user to enter complex commands. The miniature fabricator can produce an assortment of tools on demand, such as welding torches, viewscreens, or flashlights; and it can also be used to produce parts from available materials to repair or modify other equipment in the field. | ||
==Combat Features== | ==Combat Features== |
Revision as of 17:54, 18 February 2013
An omni-tool is a multi-purpose device widely used in Mass Effect.
Standard Features
An omni-tool is a miniaturized computer, scanner, communicator, and fabrication device. The device itself is implanted in the user's forearm. The user activates the tool and issues simple commands via neural signals; a holographic interface allows the user to enter complex commands. The miniature fabricator can produce an assortment of tools on demand, such as welding torches, viewscreens, or flashlights; and it can also be used to produce parts from available materials to repair or modify other equipment in the field.
Combat Features
Militarized omni-tools can have an assortment of advanced combat functions, such as the following:
- Rapidly manufacturing small drones that can assist the user in combat
- Producing and launching guided missiles with incendiary or cryogenic payloads
- Generating directed electromagnetic pulses
- Producing blades or other instruments for use in close combat
- Remotely hacking enemy computer systems